Friday, 3 December 2010

My Animation

I managed to create a liquid metal character with eyes, nose and mouth. The eyes took me a while to make as I had to create two sphere shapes, get them the right size and place on the head. I also made two small pupils which were difficult to attach to the eyes.
I made my character smile and bounce by stretching certain parts using 'Vertex', I made my character squish as it hits the ground before it bounces again, which I really like.


Liquid Metal Character 1 from Chris Thorby on Vimeo.

I made my character roll in, which was quite difficult. I had to turn it slowly as I moved it forwards. I have made it bounce and squish as it hits the ground, showing its not a completely solid shape. This took me quite a few days to create. I had to get the timing right for the bounce, not making it too slow or too fast.


Liquid Metal Character 2 from Chris Thorby on Vimeo.

I have used 'Melt' to make my character become a puddle of liquid metal and I have made it re-form into the letter 'C'. I could only create the 'C' from the character itself so you can see the eyes and mouth distorted. I would like to have made it a smooth 'C' shape


Liquid Metal Character 3 from Chris Thorby on Vimeo.

I have attempted at making the 'C' more of a smoother shape and I've made it instantly form the 'C' as it comes from the puddle instead of becoming the character first. I like this one much better as you can't see any distorted facial features.


I was inspired by the T-1000 from Terminator 2: Judgement Day (Directed by James Cameron). I loved the way it can bend and morph, turning from a liquid to a solid shape.

1 comment:

  1. Really impressed with the melting modifier, works really well.
    Maybe could do with a bit of sound, but other than that is really good!

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